Answer the following questions on a separate text file:
A) What options are available to you as a 'game designer'?
B) How are these options provided?
C) What types of elements are provided for you to use to 'build' the game?
D) What limits are set on the level of the game play able to be customized
E) What does the process of using these game creators teach about the notion of the 'difficulty and achievement' balance? Explain using an example from your research.
When you are done, trade places with another student and have them answer the following questions.
1) Is the game level fun to play? (be honest!)
2) If so, why? If not, why not?
3) What could be done to improve the level?
Email the answers to the above three questions to the student who created the game.
This blog is for the CCSF course "GAME 100 - Exploring Game Worlds" which is an introduction to the history and status of games. Students examine games as an art form and as part of an ever-growing industry.
Friday, September 4, 2009
"Us versus It" board game kit
This board game designing activity is one of a number of workshops undertaken at the games developers conference to help build the craft of gameplay and game design.
This link has all the components you need to build the game - the pieces and board need to be transferred to cardboard (i.e. printed then glued, or printed on sticker paper then stuck onto card).
This will be an in-class activity during September for Game 100
Friday, August 28, 2009
Trigger Happy by Stephen Poole
Much of the book is online at Google Books. But buy a copy, its an excellent read.
game appraisal template
Click here to obtain the game appraisal template. Use it to evaluate the games played in class.
Download the form from the site to your machine and save it to the desktop before filling out (one form per game).
Download the form from the site to your machine and save it to the desktop before filling out (one form per game).
Thursday, August 27, 2009
Game Industry Map
An online interactive map showing where key game developers are located globally (use it to look at the Bay Area)
Gamasutra
The Gamasutra Website.
The very valuable online resource used by industry professionals and educators alike.
Check it regularly for news, articles and editorial ideas and opinion on everything to do with the videogame industry.
Breaking Into the Business
This link is an industry career breakdown of different types of jobs. It is hosted by the IGDA - the International Game Developers Association, a membership based advocacy group.
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