This blog is for the CCSF course "GAME 100 - Exploring Game Worlds" which is an introduction to the history and status of games. Students examine games as an art form and as part of an ever-growing industry.
Friday, August 20, 2010
ONLINE GAME SURVEY
VIDEOGAME CULTURAL STUDIES EVALUATION
TITLE
_______________________________________
YEAR OF PUBLICATION/RELEASE
____________________________________________________
GENRE
_______________________________________________________
USER INTERFACE OF ORIGINAL GAME - JOYSTICK & BUTTON COMBO
__________________________________________________________________________________
HOW LONG CAN YOU PLAY BEFORE BEING DEFEATED?
_________________________________________________________________________________
IS GAMEPLAY PATTERNED OR RANDOM?
__________________________________________________________________________
PUBLISHER/MANUFACTURER?
___________________________________________________________________________
ONE PIECE OF HISTORY FROM DOT EATERS ABOUT THIS GAME:
(one para)
TITLE
_______________________________________
YEAR OF PUBLICATION/RELEASE
____________________________________________________
GENRE
_______________________________________________________
USER INTERFACE OF ORIGINAL GAME - JOYSTICK & BUTTON COMBO
__________________________________________________________________________________
HOW LONG CAN YOU PLAY BEFORE BEING DEFEATED?
_________________________________________________________________________________
IS GAMEPLAY PATTERNED OR RANDOM?
__________________________________________________________________________
PUBLISHER/MANUFACTURER?
___________________________________________________________________________
ONE PIECE OF HISTORY FROM DOT EATERS ABOUT THIS GAME:
(one para)
Tuesday, August 17, 2010
Buy the text book

The following book will be the text book for Game 100:
Fundamentals of Game Design (2nd Edition) by Ernest Adams
ISBN-10: 0321643372
The book is on order with the CCSF bookstore and should be in stock later this week or next week.
Feel free to order online e.g. at Amazon.com or similar also - second hand copies of the book sell for much less than new which is $68.00
Friday, May 21, 2010
Hero Machine and Google Sketchup
Hero Machine - make your own hero
Google Sketchup use this to download 3D objects for use in your game design documents
Google Sketchup use this to download 3D objects for use in your game design documents
Friday, May 7, 2010
Friday, April 30, 2010
Friday, March 19, 2010
Types of Sound Effects for Sound workshop
Sound Effects:
Using Audacity and sounds from Freesound, create sound effects for your game which
do the following:
Contextual sound/Narrative sound
Focusing attention
Defining space
Establishing place
Creating environment
Emphasizing/Intensifying action
Setting pace
Symbolizing meaning
Unifying transitions
Using Audacity and sounds from Freesound, create sound effects for your game which
do the following:
Contextual sound/Narrative sound
Focusing attention
Defining space
Establishing place
Creating environment
Emphasizing/Intensifying action
Setting pace
Symbolizing meaning
Unifying transitions
Subscribe to:
Posts (Atom)
