Thursday, October 28, 2010

Handheld Games, Tetris, and Audio

This weeks class will involve a review of chapters 8-12 of Ernest Adams, an overview of handheld gaming consoles, with an emphasis upon the game TETRIS.

In class activity is both creating maze-map graphics for an imaginary handheld game as well as  playing TETRIS

If time allows, we will also be using audacity and freesound org to generate videogame audio assets.

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